AI Insights · Timothy · April 2022
Top 5 Tower Defense Games on Android in Belgium Q1 2022
In Q1 2022, Tower Defense games on Android in Belgium showed varied performance, with downloads, revenue, and active users fluctuating across the top apps.
In the first quarter of 2022, the Tower Defense genre on the Android platform in Belgium saw notable activity among the top five apps. Here's a closer look at their performance, based on data from Sensor Tower.
Rush Royale: Tower Defense TD by MY.GAMES B.V. started the quarter with weekly downloads of 1.8K, peaking at 3.6K in late January before gradually declining to 1.2K by the end of March. The game's weekly revenue fluctuated, starting at approximately $6.9K, peaking at $7.5K in mid-January, and ending the quarter at around $6K. Active users saw a steady increase from 11K to over 15K in January, followed by a decline to 11.5K by the end of March.
Plants vs Zombies™ 2 by Electronic Arts showed a gradual increase in weekly downloads, starting at 1.1K and peaking at 1.5K in late February. Revenue saw a significant spike in late February, reaching $904, before settling at approximately $295 by the end of March. Active users increased from 6.9K to a peak of 8.5K in late February, with a slight decline to 7.2K by the end of the quarter.
Kingdom Guard: Tower Defense TD from Tap4fun experienced varied weekly downloads, starting at 1.3K, dipping to 529 in early March, and recovering to 1.5K by late March. Revenue peaked at $10.8K in early February and ended the quarter at approximately $6.5K. Active users showed a steady increase from 2K to nearly 3K by the end of March.
Bloons TD Battles 2 by ninja kiwi started the quarter with 1.6K downloads, declining to around 517 by the end of March. Revenue remained relatively low, peaking at $216 in late December and maintaining around $90 towards the end of the quarter. Active users decreased from 4K to about 2.3K by late March.
Plants vs. Zombies™ also from Electronic Arts, had steady weekly downloads, starting at 710 and peaking at 1K in late February. Revenue was minimal, with a peak of $27 in late February. Active users saw an increase from 3.3K to 4.2K in late February, ending the quarter at around 3.3K.
For more detailed insights, visit Sensor Tower.